Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile ...
Today developers rarely create their own game engines, instead, they opt to use world class engines like Unity* to quickly develop quality titles that are easily deployable to a variety of different ...
SAN FRANCISCO, CA--(Marketwire - Mar 25, 2013) - Unity Technologies, provider of the Unity multi-platform engine and development tools, and Qualcomm Technologies, Inc., a wholly owned subsidiary of ...
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