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43:31
YouTube
Iain McManus
Unity Tutorial: Building a status effect system
Status effects are seen in a lot of games and range from buffs that increase our capabilities to curses that diminish them. In this video we'll see how to setup the infrastructure for a status effect system that can be used on players (or on other objects in the game). Find the code here: https://github.com/GameDevEducation/DevToolkit ...
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Get the newest version of our particle pack and learn how to make effects like fire, ice, or dissolve with our Particle System component and modules! Download it for free from the Asset Store: https://on.unity.com/2PXXQAh | Unity
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Unity’s Visual Effects Graph is used to create GPU particle simulations. The system uses a node-based interface to create the effects and can simulate a large number of particles during gameplay. The Niagara VFX System is Unreal Engine's next-generation VFX system. Niagara offers full control to its users. It is programmable and customizable on every axis and provides advanced tools for debugging, visualization, and performance measurement. #Unity #UnrealEngine #GameDevelopment | Cgmentor
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96 reactions · 14 shares | From the sparks of a magic spell, flying electric bolts, to a foggy sunrise...visual effects are essential for enriching your game We put together a massive new guide filled with everything you need to learn and master the VFX Graph tool in #Unity for creating simple to complex visual effects. Get it for free: on.unity.com/3Uzg8rJ | Unity | Facebook
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